Ghouls 'n' Ghosts: Arranged/Remixed tunes
Game info
Name: Ghouls 'n' Ghosts
Alternate name: Dai Makai-mura (Japanese title); Ghouls'n'Ghosts (common abbr.)
Characteristics: Action, Side-Scrolling, Anime / Manga, Horror, Coin-Op Conversion
Publishers: Sega, Capcom, US Gold, Elite, U.S. Gold, Go!, Software Creations (U.S. Gold)
Developers: Sega, Capcom, Software Creations, Software Creations (U.S. Gold), Capcom Entertainment
Original/port composers: Capcom, Tamayo Kawamoto, Tim Follin (Amiga), Mike Follin (Amiga), Tim Follin (C64), Tim Follin (ST), Mike Follin (ST), Tim Follin (Spectrum)
Platforms:
PC Engine CD / TurboGrafx-CD
Sega Master System - United States
Amstrad CPC (1988) - Europe
Commodore 64/128 (1988) - Europe
Atari ST (1988) - Europe
Arcade (Dec 1988) - Japan
ZX Spectrum 48/128 (1989)
Amiga (1989) - Europe
Sega Mega Drive (1989) - United States
Sega Mega Drive (03 Aug 1989) - Japan
PC Engine / TurboGrafx-16 (1990)
X68000 (1994)
Music info
Released: 1988
Related Plaform: Amiga
Format: Tracked music (MOD / XM / S3M / IT)

Composers of these tunes: Jogeir Liljedahl, Mike Follin
Source / Archiver / Ripper: Mirsoft
Music type: Arranged/Remixed tunes 
Archived process: Archived completely
Num of tunes: 2
Size of archive: 144 KBytes
User reviews
- "awesome !!" (by rodluc2001, 27 Dec 2004) [9/10]
a perfect Follin style, very nice and capturing !!
- "Ghouls n Ghosts" (by jimdove, 21 May 2006) [6/10]
Only 2 files in this, all the game levels would be appreciated :) this game had music that almost matched the first 2 beast games. Anybody plz... :) been trying to find the full scountrack for this game since i first heard it back in the early 90s
- "Pretty Lame." (by Anorak99, 21 May 2006) [7/10]
Agreed, 2 files does not suffice an archive. :p I adored the game, but sadly the music is now a blur to me. :(
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Music download
Download Game Music in ZIP archive!
Other music records from this game
Other tools
Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!
Help - description of Music record fields