Rogue informationNick: Rogue
I'm not a he...
"Sweet" (by Rogue, 2 Jun 2007) [7/10]
The death cries in Cannon Angel added a nice touch :) From my POV, I think it was a good idea to seperate the original map music from the fan-created ones. I prefer seperating Epic's creations from fan-made mods.
Added: Golgotha, Kuile, Moroset, and Submarine Base
Unreal Tournament 2004: Game rip
"I remember you..." (by Rogue, 15 Jul 2006) [9/10]
Heh. Some songs were repeated from 2k3, but that's okay with me...still great music. Takes me back to '99's style.
Favs (appearing in 2k4 only):
Action 2 ver 2
Conduit ver 2
It also brings back music from UT'99...woo hoo! Although I hope new songs come out for 2k7.
Edit:I found out Alex Brandon is back to do UT 2k7!
Command & Conquer: Red Alert 2: Game rip
"Catchy" (by Rogue, 5 Jan 2006) [7/10]
I hardly play the game, but the music is worth mentioning. There are only a few gems in this collection which is too bad. When Frank produces quality music, it's only in one or two tracks, but wow....what quality.
Unreal (Epic Megagames): Game rip
"great music" (by Rogue, 27 Dec 2005) [10/10]
memorable music from before UT. many of the tunes I can't get out of my head. Download! and note the amount of skill.
Unreal 2: Game rip
"I awoke" (by Rogue, 27 Dec 2005) [8/10]
I listened to the Halo soundtracks, which put me to sleep. But these tracks woke me. There's a bit of variation, and a sense of atmosphere.
I could tell where each song was used in the game, and that is the mark of good music.
Funky_flat101, none have been uploaded. I can't upload the original ogg files.
Unreal Tournament: Game rip
"Still listening...6 years later" (by Rogue, 27 Dec 2005) [10/10]
Fast electronic music that keeps the adrenaline pumping in the game. It's amazing how Alex and the others make each song have its own 'personality' to suit each map. With every song, I can identify which map(s) it's used in.
Into the Darkness
Unreal Tournament: Arranged/Remixed tunes
"Pretty good" (by Rogue, 27 Dec 2005) [7/10]
Some nice sequences for music that's techno-like and with complicated rhythms. Although, I think the sequencer didn't notice that the music changes now and then.
Added two more.
Unreal Tournament 2003: Game rip
"Where's Alex?" (by Rogue, 27 Dec 2005) [9/10]
By the way things sound, Alex retired...why else would Epic Games settle for second best? But with the changes made to UT, you can't really blame them. Change the look, change the game types, change the weapon collection...change the music? Still pretty good, but my favorites list has been reduced.
Jugs - Entrance
Mercs - Entrance
Halo 2: Original soundtrack volume one
"zzzzzzzzzzzzzz" (by Rogue, 27 Dec 2005) [3/10]
...wha? Track 25 already? I thought I was still on the second track. Track 1: Strings. Track 2: Strings. Track 3: Strings...etc. The Halo soundtracks are the only soundtracks I'm aware of that actually repeat phrases in different tracks. Boring.
It deserves a 3 because not all songs are by Marty. I sold the CD (sucker!); I like money more. I tried my hardest to listen to it, but it hurt.
I'm not saying that you shouldn't listen to it, but if you ever need a lullaby, pick this up.
Halo: Original soundtrack
"A lullaby" (by Rogue, 25 Sep 2005) [5/10]
This soundtrack kept putting me to sleep. There's very little variation; each song basically uses the same instrument setup. No room for creativity.
It's the same thing over and over again...just like the gameplay.
Rogue as source of these music records:
These music records are available to you also thanks to Rogue. This means, if the tune is Digital Audio, Rogue probably supplied some information to the music record. In case of downloadable MOD/MID music files he probably supplied and/or ripped some or all tunes.