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Colonization: Game rip
Game info
Name: Colonization
Alternate name: Sid Meier's Colonization
Characteristics: Strategy, 2-d, Top-Down, War Game, Managerial / Trade, like Civilization
Publisher: Microprose
Developer: Microprose
Original/port composers: Anthony Putson, Allister Brimble (Amiga), Ken Lagace (Dos), Jeff Briggs (Dos), Roland Rizzo (Dos)
Platforms:
Macintosh
Amiga (1993) - Europe
PC Dos (1994) - Europe
Music info
Released: 1993
Related Plaform: Amiga
Format: Tracked music (MOD / XM / S3M / IT)
Composers of these tunes: Allister Brimble, Anthony Putson
Source / Archiver / Ripper: Mirsoft
Music type: Game rip
Archived process: Archived completely
Num of tunes: 23
Complete: 100%
Size of archive: 361 KBytes
User reviews
- "Sid Meier's Colonization Soundtrack" (by Arch, 2 Feb 2004) [9/10]
The music in this game is not loud or generally too exciting, but it is very historically accurate. Colonial era British, Dutch, French, and Spanish music on synthesized drums and fifes definately bring added depth to this game about colonizing the new world. I've sought out the music now, nearly 10 years after this game's release because the impression was that lasting and there is not an equivalent collection of colonial and traditional instrumental tracks to be purchased on today's market.
- "good game, good music..." (by deepblue, 23 May 2005) [8/10]
sid meier games are not special for their graphics or music, but colonization had a large variety of tracks, that suited well for different cases.. nice soundtrack
- "2D strategy game" (by Tepe, 8 May 2006) [8/10]
The middle ages music. Nice and beutiful
- "Colonization (Amiga)" (by wubble, 25 Jun 2007) [9/10]
I was a big fan of "Cornwall".
This sounds way better than the PC version.
- "Classic game, good music" (by monosofo, 22 Mar 2010) [10/10]
Great tunes. Simple yet effective. Thanks for uploading it.
- Add your review
Music downloadDownload Game Music in ZIP archive! Other music records from this game
Other tools
Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!
Help - description of Music record fields
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