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Last updated: 4.October, 2024.
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CyberBykes: Shadow Racer VR: Game rip

Download game music in ZIP archive from World of Game Mods/Mids

Game info

Name: CyberBykes: Shadow Racer VR
Characteristics: Simulator
Publisher: GameTek
Developer: Artificial Software
Original/port composers: Rob Wallace, Bob Olson, Kregg Barantine, Mark Breeding, Scott Garrigus
Platform: PC Dos (1995)

Music info

Released: 1995
Related Plaform: PC Dos
Format: Sequenced music (MID)
Composer of these tunes: Rob Wallace
Source / Archiver / Ripper: Dark_Night
Music type: Game rip
Archived process: Archived completely
Num of tunes: 16
Complete: 100%
Size of archive: 178 KBytes

User reviews


Facts / description

Due to Cyberbykes using some form of compression\encryption the files had to be retrieved via dumping the entire
RAM.

The .MID files were produced via Winamp's MIDI input plugin's save feature.

Original filenames are as follows:

Asia Express - ASIA.XMI
Border Line - RIO2.XMI
Cycle High (Interlude) - MBCYCLHI.INT
Cycle High - MBCYCLHI.XMI
Cycle Nightmare (Interlude) - BBOCYCNM.INT
Cycle Nightmare - BBOCYCNM.XMI
Eractive (Interlude) - ERACTIVE.INT
Eractive - ERACTIVE.XMI
Red World (Interlude) - REDWORLD.INT
Red World - REDWORLD.XMI
Rio - RIO.XMI
Rock It - ROCKIT.XMI
Seattle (Interlude) - SEATTLE.INT
Seattle - SEATTLE.XMI
Texas (Interlude) - TEXAS.INT
Texas - TEXAS.XMI

It is worth noting, Border Line (RIO2.XMI) is not used whatsoever within the game's original level set.

Music download

Download Game Music in ZIP archive!

Record created/updated: 1. February 2015.
Something wrong with these data? - Write corrections / additions to Game Music Base
Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives
Write other feedback/comments to this record - for other comments/suggestions
Information provided here may not be accurate and are provided only as an informative resource, without any warranty.


Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

Help - description of Music record fields