|
The Lightning Stalker informationNick: The Lightning StalkerThe Lightning Stalker's reviews:
"Better than average" (by The Lightning Stalker, 7 May 2004) [7/10] While not amoung the longest modules found in games and a few are somewhat lacking in content, these are still some catchy little tunes. This game and its music deserve to be called classic for a few reasons. For one thing, the shareware version of the game shipped with quite a few PCs in the Pentium era. It is also worth mentioning that the game itself was coded completely in x86 assembly and as such runs very well on even 486 machines. Doom 2: Game rip "Classic" (by The Lightning Stalker, 6 May 2004) [9/10] These sequences actally surpass the original Doom music in some respects. They are in many cases much longer and incorporate more insturments with more complex melodies. While not as grim as the original Doom sequances, they capture more of the fast-paced nature of first-person-shooter (FPS) gameplay. Enjoy these sequences from the originators of the FPS genre. As far as MIDI music goes, it doesn't get much better than this! Doom: Game rip "Creepy" (by The Lightning Stalker, 6 May 2004) [8/10] The original Doom music has to be some of the creepiest game music ever sequenced. This music helped create the spooky atmosphere that is Doom. id could have used module music for higher quality instead of the MIDI FM music, but I suppose they chose MIDI because it more widely available in hardware at the time and the slower CPU speeds of the day did not allow for much to be done in software. But other than that and some of the songs sounding like a bad rock demo, this music is classic nonetheless. |