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Online Since 1999.
Last updated: 3.October, 2022.
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Goldeneye 007: Original soundtrack

Game info

Name: Goldeneye 007
Alternate name: Goldeneye (Informal Title)
Characteristics: A First-person espionage-themed shooter featuring James Bond
Publisher: Nintendo
Developer: Rare
Original/port composers: Grant Kirkhope (N64), Robin Beanland (N64), Graeme Norgate (N64)
Nintendo 64 (1997) - Japan
Nintendo 64 (25 Aug 1997) - United States
Nintendo 64 (Nov 1998) - Europe

Music info

Released: 1997
Related Plaform: Nintendo 64
Format: Digital audio (WAV / Redbook Audio / MP3)
Composers of these tunes: Grant Kirkhope, Graeme Norgate
Music type: Original soundtrack
My rating: 6/10
Num of tunes: 29
Num of CDs: 1
Play time: 1:06:42

My info

Classic James Bond themes covered from right, left, up and down :) I can't say it's bad, but I've heard James Bond theme sooooo many times, that it slightly starts to be going like Star Wars theme. Anyway, there are some additional themes fortunately, soo it's still worth of listening. [6/10]

User reviews


01 - Theme
02 - Mission Briefing
03 - Byelomorye Dam
04 - Chemical Warfare Facility
05 - Escape from Arkangelsk
06 - Runway
07 -  Severnaya Installation
08 - Satellite Control Bunker
09 - Soviet Missile Silo
10 - Frigate 'La Fayette'
11 - Severnaya Installation
12 - Severnaya Bunker Complex
13 - Statue Park
14 - Military Intelligence Archives
15 - St. Petersburg Streets
16 - Disused Military Depot
17 - Converted Missile Train
18 - Escape from Missile Train
19 - Janus Control Center
20 - Elevator A
21 - Subterranean Caverns
22 - Elevator B
23 - Antenna Cradle
24 - Settle Score with 006
25 - Aztec Complex
26 - Countdown
27 - el-Saghira Temple
28 - Mission Status
29 - Credits

Music download

Digital Audio tunes download information

Other music records from this game

Record created/updated: 18. September 2002.
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Information provided here may not be accurate and are provided only as an informative resource, without any warranty.

Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

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