Stonekeep: Game rip
Characteristics: Action, Adventure, 1st-Person Perspective, Interactive Movie, Medieval Fantasy, Puzzle-Solving, Real-Time, Role-Playing (RPG)
Publishers: Interplay, Acclaim
Developers: Interplay, Parallax, The Oliphant Group
Original/port composers: Brian Luzietti (Dos), Rick Jackson (Dos), Richard Band (Dos), The Enterprise (Dos), Bob Brown (Dos), Jeff Griffin (Dos)
Platform: PC Dos (1995) - Europe
Related Plaform: PC Dos
Format: Sequenced music (MID)
Composers of these tunes: Brian Luzietti, Rick Jackson, Richard Band, The Enterprise, Bob Brown, Jeff Griffin
Source / Archiver / Ripper: Mirsoft
Music type: Game rip
Archived process: Archived completely
Num of tunes: 196
Size of archive: 1.42 MBytes
- "Disappointing at first..." (by JM, 23 Jun 2006) [9/10]
Upon closer inspection, Dave is right. There are lots of very small and unenjoyable midi bits and pieces in this archive, but the long tunes are there too, so be patient and look for them! By the way, just recently I plugged some of them into a really classy syntheziser. What a sound. The horror, the horror...
All in all a very impressive soundtrack.
- "Meh. Sound chunks." (by Bobcat, 18 Aug 2004) [7/10]
Yeah, the musoic is basically little threads and bits that play in a predetermined sequence, and are ajusted as needed. Good in game, lousy in Solo, unless you've a good hand with setting up playlists.
Personally, I wanna hear the Ballad of Wahooka again.. Mmm..
- "I disagree, this stuff is great!" (by dave, 5 Sep 2004) [8/10]
The two guys above must not have gone through the zip archive and listened to everything. Although there are quite a few 'transition' mids (bits between combat and normal exploring music), all of the songs in the game are there pretty much the same as I recall. 48 is my fave!
- "Great game has great music" (by Starhawk, 11 Apr 2007) [8/10]
While there is alot of transitional stuff, all the classic game tunes are there. The music did a great job of conveying atmosphere in an environment that consisted of hallways and 90-degree turns. Kudos to whoever had the know-how to extract the tunes from the game.
- "Great game..." (by Jojo, 12 Sep 2007) [9/10]
...and the music was just superb! With a decent synth or SF2 bank, it sounds even fairly realistic :)
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Download Game Music in ZIP archive!
Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!
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