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Last updated: 1.July, 2021.
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Frankenstein: Game rip

Download game music in ZIP archive from World of Game Mods/Mids

Game info

Name: Frankenstein
Characteristics: Jump'n'Run
Publishers: Zeppelin Games, Tynesoft, Bandai, Zeppelin, CRL, Sony, Enigma Variations, Merit Studios
Developer: Zeppelin Games
Original/port composers: Barry Leitch (Amiga), Mike Clarke (Sega CD)
ZX Spectrum 48/128
Sega Mega Drive
Atari ST
Super NES
Amstrad CPC (1987)
Commodore 64/128 (1987)
Nintendo Ent. System (1991) - United States
Amiga (1992) - Europe
Sega Mega-CD (1994)
PC Dos (1994)

Music info

Released: 1994
Related Plaform: Sega Mega-CD
Format: Tracked music (MOD / XM / S3M / IT)
Composer of these tunes: Mike Clarke
Source / Archiver / Ripper: fromwithin
Music type: Game rip
Archived process: Archived completely
Num of tunes: 17
Complete: 100%
Size of archive: 675 KBytes

User reviews

Facts / description

Thanks to Mike Clarke who sent me the MOD music from Sega CD version of the Frankenstein game.
He says:
"One of the programmers wrote a Protracker player for the Mega-CD, so all non-CD music we wrote for the platform was actually created with Protracker on the Amiga. This was the case for Dracula, Microcosm, No Escape, Frankenstein, Sensible Soccer, possibly another one or two that I can't remember.

This archive contains the original files from the game, including the modules containing sound effects from the fight levels (placed in the folder SoundFX). The game also has 5 CD-audio tracks."

Music download

Download Game Music in ZIP archive!

Other music records from this game

Record created/updated: 23. March 2005.
Something wrong with these data? - Write corrections / additions to Game Music Base
Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives
Write other feedback/comments to this record - for other comments/suggestions
Information provided here may not be accurate and are provided only as an informative resource, without any warranty.

Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

Help - description of Music record fields