Mirsoft.info - World of Game Music and Games
Mirsoft.info - World of Game Music

» Game music base
» General info
» Game Music Reviews
» Musicians list
» Game music formats
» Music records list
» Games list
» Platforms list
» Manual
» Back Home

You are currently not logged in
Log In / Register

Online Since 1999.
Last updated: 1.July, 2021.
Made in Slovakia.
Contact info
Slovak version
This is an ad-free site.

Donate with Bitcoins or Ethereum

Destruction Derby 2: Game rip

Game info

Name: Destruction Derby 2
Characteristics: Action, Racing / Driving, 1st-Person Perspective
Publishers: Psygnosis, SCEI
Developers: Reflections, Reflections Interactive
Original/port composers: Mike Clarke, Richard Beston, Andrew Lewis, Dean Liddle, Phil Baxter, Shaun Stephenson, David Taylor
PlayStation - United States
PC Dos (1996)
PC Windows (1996)
PlayStation (Jan 1997) - Europe
PlayStation (21 Feb 1997) - Japan

Music info

Released: 31 Oct 1996
Format: Digital audio (WAV / Redbook Audio / MP3)
Composers of these tunes: Mike Clarke, Richard Beston, Andrew Lewis, Dean Liddle, Phil Baxter, Shaun Stephenson, David Taylor
Music type: Game rip
My rating: 3/10
Num of tunes: 18
Num of CDs: 1
Play time: 54:31

My info

Strong metallic guitar tunes. Not very impressive, without doubt the worst Destruction Derby soundtrack... [3/10]

User reviews

Facts / description

PC Redbook audio tracks.
Intro music by Mike Clarke

Music download

Digital Audio tunes download information

Record created/updated: 22. March 2005.
Something wrong with these data? - Write corrections / additions to Game Music Base
Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives
Write other feedback/comments to this record - for other comments/suggestions
Information provided here may not be accurate and are provided only as an informative resource, without any warranty.

Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

Help - description of Music record fields