Worms: Game rip
Game info
Name: Worms
Alternate name: Total Wormage (Working Title)
Characteristics: Action, Strategy, Side-Scrolling
Publishers: Infogrames, Ocean, Team 17, Nintendo, Telegames, I'Max, Acclaim/Ocean
Developers: Team 17, Team17, East Point Software
Original/port composer: Bjorn Lynne (Amiga)
Platforms:
ZX Spectrum 48/128
Atari Jaguar - United States
Amiga CD32 - United States
Game Boy
Macintosh
Sega Mega Drive
Commodore 64/128 (1983)
Super NES (1995) - United States
Super NES (1995) - Europe
PlayStation (1995) - United States
PC Dos (1995) - Europe
Amiga (1995) - Europe
PlayStation (Dec 1995) - Europe
PlayStation (28 Feb 1997) - Japan
Sega Saturn (14 Mar 1997) - Japan
Music info
Released: Dec 1995
Format: Digital audio (WAV / Redbook Audio / MP3)
Composer of these tunes: Bjorn Lynne
Music type: Game rip
Num of CDs: 1
User reviews
Facts / description
PC redbook audio tracks.
Lyrics of Original Wormsong (was found a time ago at Bjorn Lynne's Pages http://www.lynnemusic.com, but I can't find it there now...)
Original Wormsong (1995):
Music composed by Bjorn Lynne
Words written by Andrew Davidson and Bjorn Lynne
Spoken vocal performed by David Bland
Sung vocals on chorus performed by Bjorn Lynne
Guitar solo performed by Phil Quirke-Webster
All other instruments performed/programmed by Bjorn Lynne
This is a story of courage, honour and worms
War had cast a shadow over their once peaceful land
Gunfire filled the air, as worm turned against worm
Where so many had fallen, others knew they must follow
For one such worm, this day had already come
When he was 2, his father had left, never to return
3 years he had waited for his chance to fight
3 years of training, both day and night
And though he was scared as he set off for battle,
he knew in his heart it was something he must do
Three inches tall and armed to the teeth
A fine soldier he made
And his name was Boggy B
Chorus:
We are worms, we're the best, and we've come to win the war
We'll stand, we'll never run, Stay until it's done
Though our friends may fall and our world be blown apart
We'll strike with all our might, we'll fight for what is right
'till the end
Scrambling up a hill and hiding behind a tree,
he looked at the battle that raged down below
It was there he saw his friend Spadge, stood upon a bridge
But another worm had also seen him, and aimed to have him dead
Boggy called to Spadge, but Spadge didn't hear
He never knew what hit him, as he flew into the air
It was all too much for Boggy as he watched his best friend die
His heart filled with rage, and he gripped his rifle tight
Charging down the hill, he had to have revenge
What had Spadge done to come to such an end?
Reaching the bottom of the hill, Boggy suddenly heard a "click"
He realised to his terror, there was a mine under his tail!
Repeat chorus
Hitting several cliffs and landing in a tree, Boggy pulled himself together
There was much he had to do
Spotting the enemy down below, he knew this was his chance
Boggy grabbed a stick of dynamite and dropped it on his head
The enemy, he tried to run - but all he could really do was squirm
As the fuse ran out, there was a mighty "bang",
and everywhere were bits of worm
With their leader blown to kingdom come, the enemy they turned and ran
Boggy bungee'd from the tree and landed safely on the ground
As he watched the enemy squirm away
The cry went up: "We've won the war!"
Repeat chorus
Music download
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Other tools
Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!
Help - description of Music record fields