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Online Since 1999.
Last updated: 4.October, 2024.
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Ghosts 'n' Goblins: Game rip

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Game info

Name: Ghosts 'n' Goblins
Alternate name: Makai-mura (Japanese title); Makai-Mura (Japan); Ghosts'n'Goblins (common abbr.)
Characteristics: Action, Side-Scrolling, Arcade, Fighting, Medieval Fantasy, Coin-Op Conversion
Publishers: Capcom, US Gold, Elite, Japan Capsule Computers, Capcom Entertainment
Developers: Capcom, Elite, Japan Capsule, Digital Eclipse, Elite Systems, Capcom Entertainment
Original/port composers: Frederic Hahn, Charles Callet, Mark Cooksey (Amiga), Mark Cooksey (C64)
Platforms:
Arcade (Sep 1985) - Japan
Commodore 16/Plus 4 (1986)
ZX Spectrum 48/128 (1986)
Amstrad CPC (1986) - Europe
Commodore 64/128 (1986) - Europe
Nintendo Ent. System (13 Jun 1986) - Japan
Amiga (1988) - Europe
Atari ST (1990) - Europe
PC Dos (1990) - Europe
Game Boy Color (24 Aug 2001) - Europe

Music info

Released: Sep 1985
Related Plaform: Amiga
Format: Exotic music formats for Amiga (Amiga Exotic)
Composer of these tunes: Mark Cooksey
Source / Archiver / Ripper: UnExoticA
Music type: Game rip
Archived process: Archived completely
Num of tunes: 1
Size of archive: 43135 bytes

User reviews


Facts / description

Exotic Amiga format (Mark Cooksey)

Disk rip.

Music download

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Other music records from this game

Record created/updated: 19. February 2003.
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Information provided here may not be accurate and are provided only as an informative resource, without any warranty.


Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

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