Archive created by -=MIRSOFT=-
Look for game MIDs at http://go.to/gamemids

*** Archive info ***
Archiver: gbroers, Mirsoft, Reactor ##9625
Type: Game rip
Format: MID
Original Composer: Clint Bajakian, Michael Land, Peter McConnell, John Williams
Sequencer: Clint Bajakian, Michael Land, Peter McConnell
Num of tunes: 79
Complete: 100%

*** Game info ***
Name: Tie Fighter
Platform: PC Dos
Year: 1994
Genre: Simulator
Publisher: LucasArts
Developer: LucasArts

*** Additional info ***
GB 23-1-2008, In addition to the extracted files that I assume where extracted from the 
game's resource files:
-Added a 5-minute ingame recording, using midi-ox and vdmsound in windows98 dos-box.
 This music is dynamically generated by the game depending on the course of the mission.
-logo.mid is recorded from the game now, as above, and sounds properly now. 
-Added some numbers in front of the file names to line them up according the order of
 usage inside the game.
 Files wist 'cs' in front are from the cutscenes.
 Files with 'x' in front are not yet identified.
 Files with 'xaddon' in front are probably from the Collectors edition campaign cutscenes.

In folder "extract" are the original extracted game's resource files, which have sometimes 
different (worse) samples.

Info to "Mission combat songs" folder from Reactor:
Finally managed to soft rip 9 MIDI files from Star Wars: TIE Fighter. Combat tunes, that 
is. Yay for meeeeeee! Thing is, these songs are actually made of 5-sec fragments which 
randomly repeat over and over again, so assemblin' them into one MIDI file wuz not an 
easy task. Regardless, I managed to do so, although I included only one fragment of each 
tune. That being said, these are NOT arranged or remixed tunes, but rather original game 
rips merged together.
