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Super Mario World: Other

Game info

Name: Super Mario World
Alternate name: Super Mario Advance 2 (Japan, Europe)
Characteristics: Adventure, Platform, Side-Scrolling
Publisher: Nintendo
Developer: Nintendo
Original/port composer: Koji Kondo
Platforms:
Sega Mega Drive
Nintendo Ent. System
Super NES - United States
Pinball
Super NES (21 Nov 1990) - Japan
Super NES (1991) - Europe
Game Boy Advance (14 Dec 2001) - Japan
Game Boy Advance (12 Apr 2002) - Europe

Music info

Released: 25 Feb 1991
Format: Digital audio (WAV / Redbook Audio / MP3)
Composer of these tunes: Koji Kondo
Music type: Other
Num of tunes: 107
Num of CDs: 2
Catalogue Nr.: WPCL-233~4
Play time: 1:42:03

User reviews


Tracklist

CD 1:

01 - Welcome to Mario World (5:19)
02 - Super Mario World (5:11)
03 - Morning of Yoster Island (4:40)
04 - Mario! Stay Alert! (4:58)
05 - Thank You, Mario! (5:38)
06 - Super Mario Bros. (4:24)
07 - Shining Coral (3:07)
08 - Go! Go! Raccoon Mario (5:06)
09 - Mario Club Band (1:28)
10 - Peaceful Kinoko-World (5:32)
11 - Good Night, Mario (1:14)

Total CD 1 playing time: 46:37


CD 2:

01 - Overworld BGM (1:41)
02 - Underworld BGM (0:35)
03 - Swimming BGM (1:01)
04 - Castle BGM (0:27)
05 - Invincible BGM (0:20)
06 - Course Clear Fanfare (0:06)
07 - World Clear Fanfare (0:07)
08 - Time Up Warning Sound (0:04)
09 - Player Down (0:04)
10 - Game Over (0:05)
11 - Ending (0:28)
12 - Worker Mario Name Entry (0:29)
13 - Ending (1:01)
14 - World 1 Map (0:39)
15 - World 2 Map (0:27)
16 - World 3 Map (0:36)
17 - World 4 Map (0:42)
18 - World 5 Map (0:29)
19 - World 5 Sky Map (0:31)
20 - World 6 Map (0:25)
21 - World 7 Map (0:27)
22 - World 8 Map (0:28)
23 - Whistle Sound + Warp Map (0:22)
24 - Overworld BGM (0:55)
25 - Athletic BGM (1:01)
26 - Underworld BGM (0:46)
27 - Swimming BGM (0:59)
28 - Fortress BGM (0:45)
29 - King's Chamber Appearance (0:24)
30 - Airship BGM (0:37)
31 - Invincible BGM (0:24)
32 - Enemy Battle (0:41)
33 - Fortress Boss (0:48)
34 - The Evil King Koopa (0:47)
35 - Kinopio's House (0:34)
36 - Slot Screen BGM (0:17)
37 - Music Box (0:41)
38 - Course Clear Fanfare (0:05)
39 - Fireworks Fanfare (0:06)
40 - World Clear Fanfare (0:08)
41 - Player Down (0:05)
42 - Game Over (0:05)
43 - Ending (1:55)
44 - Title BGM (1:01)
45 - MAP 1 (Yoster Island) (0:31)
46 - MAP 2 (Overworld) (0:38)
47 - MAP 3 (Vanilla Dome) (0:47)
48 - MAP 4 (Native Star) (0:33)
49 - MAP 5 (Forest Of Illusion) (0:42)
50 - Koopa Castle Emerges (0:09)
51 - MAP 6 (Koopa Castle) (0:36)
52 - MAP 7 (Special) (2:15)
53 - Overworld BGM (1:32)
54 - Athletic BGM (1:26)
55 - Underground BGM (1:33)
56 - Swimming BGM (1:48)
57 - Haunted House BGM (1:44)
58 - Sub Castle BGM (2:09)
59 - Switch BGM (0:20)
60 - Invincible BGM (0:23)
61 - Bonus Screen BGM (0:55)
62 - Bonus Screen Clear Fanfare (0:05)
63 - Koopa Junior BGM (1:06)
64 - Koopa Junior Castle Clear Demo ''Egg Is Rescued'' (0:06)
65 - Koopa Junior Castle Clear Demo BGM (0:14)
66 - Course Clear Fanfare (0:09)
67 - Sub Castle Clear Fanfare (0:09)
68 - Player Down (0:05)
69 - Game Over (0:07)
70 - The Evil King Koopa BGM (1:20)
71 - Princess Peach Is Rescued (0:18)
72 - Ending (4:10)
73 - Sound Effects (0:12)
74 - Sound Effects (0:11)
75 - Sound Effects (0:15)
76 - Sound Effects (0:08)
77 - Sound Effects (0:09)
78 - Sound Effects (0:13)
79 - Sound Effects (0:12)
80 - Sound Effects (0:14)
81 - Sound Effects (0:05)
82 - Sound Effects (0:13)
83 - Sound Effects (0:12)
84 - Sound Effects (0:12)
85 - Sound Effects (0:12)
86 - Sound Effects (0:11)
87 - Sound Effects (0:11)
88 - Sound Effects (0:12)
89 - Sound Effects (0:16)
90 - Sound Effects (0:14)
91 - Sound Effects (0:12)
92 - Sound Effects (0:14)
93 - Sound Effects (0:16)
94 - Sound Effects (0:19)
95 - Sound Effects (0:21)
96 - Sound Effects (0:04)

Total CD 2 playing time: 55:26

Music download

Digital Audio tunes download information

Other music records from this game

Record created/updated: 16. August 2002.
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Information provided here may not be accurate and are provided only as an informative resource, without any warranty.


Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

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